Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Max ¶
func Max[T constraints.Ordered](a, b T) T
func Min ¶
func Min[T constraints.Ordered](a, b T) T
Types ¶
type Controller ¶
type Controller struct {
Renderer *Renderer
GameBoard *GameBoard
// contains filtered or unexported fields
}
func NewController ¶
func (*Controller) Start ¶
func (controller *Controller) Start()
func (*Controller) Update ¶
func (controller *Controller) Update()
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