Documentation
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Index ¶
- type FNFGame
- func (g *FNFGame) Close() error
- func (g *FNFGame) Draw(screen *ebiten.Image)
- func (g *FNFGame) DrawFinalScreen(screen ebiten.FinalScreen, offscreen *ebiten.Image, geoM ebiten.GeoM)
- func (g *FNFGame) InitEbiten()
- func (g *FNFGame) Layout(_, _ int) (int, int)
- func (g *FNFGame) Start() error
- func (g *FNFGame) StartWithOptions(opts *ebiten.RunGameOptions) error
- func (g *FNFGame) Update() error
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type FNFGame ¶
type FNFGame struct {
// contains filtered or unexported fields
}
FNFGame represents the Friday Night Funkin' game itself.
func (*FNFGame) DrawFinalScreen ¶
func (*FNFGame) InitEbiten ¶
func (g *FNFGame) InitEbiten()
func (*FNFGame) StartWithOptions ¶
func (g *FNFGame) StartWithOptions(opts *ebiten.RunGameOptions) error
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